[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"content:wiki:sphere-layers":3},{"slug":4,"type":5,"title":6,"description":7,"eyebrow":8,"body":9,"publishedAt":10,"updatedAt":10,"author":11,"relatedTools":12,"faqs":-1,"bodyHtml":15,"headings":16},"sphere-layers","wiki","Sphere Layers","How horizontal circle-like slices combine into a block sphere.","Geometry wiki","## A sphere is a stack of layers\n\nEach height intersects the sphere at a different radius. Middle layers are widest, while the top and bottom contract toward a cap.\n\n## Hollow and filled output\n\nFilled output includes every voxel whose center is inside the radius. Hollow output keeps the outer shell and removes voxels farther inside than the selected thickness.\n\n## Dome extraction\n\nA dome uses the upper half of the same deterministic sphere calculation, rebased so its widest layer becomes the build floor.","2026-09-08","Blockform Tools editorial team",[13,14],"sphere","dome","\u003Ch2 id=\"a-sphere-is-a-stack-of-layers\">A sphere is a stack of layers\u003C\u002Fh2>\u003Cp>Each height intersects the sphere at a different radius. Middle layers are widest, while the top and bottom contract toward a cap.\u003C\u002Fp>\n\u003Ch2 id=\"hollow-and-filled-output\">Hollow and filled output\u003C\u002Fh2>\u003Cp>Filled output includes every voxel whose center is inside the radius. Hollow output keeps the outer shell and removes voxels farther inside than the selected thickness.\u003C\u002Fp>\n\u003Ch2 id=\"dome-extraction\">Dome extraction\u003C\u002Fh2>\u003Cp>A dome uses the upper half of the same deterministic sphere calculation, rebased so its widest layer becomes the build floor.\u003C\u002Fp>\n",[17,21,24],{"id":18,"text":19,"level":20},"a-sphere-is-a-stack-of-layers","A sphere is a stack of layers",2,{"id":22,"text":23,"level":20},"hollow-and-filled-output","Hollow and filled output",{"id":25,"text":26,"level":20},"dome-extraction","Dome extraction"]